School Fish (Free Roam)
Fish School, free roaming.
Those fishes are not making circles in water ...
Please, go to observe them at SUBOCEANA.
For those who don't like messing with complex directions, you may simply rez your Fish Rock in the water and click to REZ ... then watch him swim! You may find the following commands useful:
1: REZ the Fish Rezzer.
2: Use one rezzer by Fish.
3: Left Click the Rezzer (if you have several REZZERS, please wait for the yellow message above the shark's head before clicking the next rezzer.
4: To delete all your fishes in the sim, shout (or say): /1111 kill fish (1111 is a common channel for all your sharks)
To change swim settings and turn on attack mode and other features, keep reading.
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PART 1 - DEFAULT SETTINGS
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To edit your fish's default settings, open the Settings notecard in the Contents tab of your Rezzer. Be VERY CAREFUL when editing this notecard - you may want to save an extra copy before modifying anything. Your fish will be stopped by any objects which would stop an avatar, so the simplest way to keep him in line is to simply box him in.
REZ one rezzer for each fish school you want to REZ.
Chat channel is set in the REZZER description. Default is 88, but this channel is used only in the first few seconds when the fish is rezzing. After a short time, the rezzer gives a unique random CHAT Channel to its fish. If you prefer a specific fixed CHAT Channel for you fish rezzers, just change it in the Object Description (in the rezzer, replace the 88 according to your personnal channel). When channel is set, just click the rezzer, it will show you the channel, click a second time to rez the fish.
As the fishes are getting their chat channel only a few seconds after they are rezzed, if you want to REZ multiple fishes, wait for the Yellow Hover Text saying Channel xx over the fish's head.
Also set the Notecard in the rezzer before clicking it the first time (if you want to change the default settings). To find the Notecard, roght click the rezzer and go in the content tab.
ALTITUDE
This determines where your shark will swim. By default, the shark is set to swim between sea level and the bottom of the sim. MinAlt is the sea floor and MaxAlt is the surface of the Linden water when they are set to zero. If you don't want him to go quite that low or high, you can change these settings, but for the most part don't touch them. If you want to REZ your sharks in a Tank beetween 50 meters and 55 meters high, just set MinAlt=50, MaxAlt=55.
MAX RADIUS
This is for setting your shark to swim in a SPHERE-SHAPED area. Set these high if you desire a cube-shaped area instead, as the shark will default to the lower of the two settings.
Example:
Rmax=17
This will keep your shark swimming in a sphere with a diameter of 34 meters.
*Note: Be sure to cut your total space in half and place the sharks in the center.
SPEED
Your shark is set to a minimum swimming speed of 1, and a maximum speed of 20. This means he will choose a random speed from between those numbers each time he changes direction. If you wish to change this, please be sure the minimum speed does not exceed the maximum speed.
Example:
MinSpeed=3
MaxSpeed=13
DIRECTION CHANGE
You can set how frequently your shark changes direction. The higher the number, the more 'nervous' he will be, and the more frequently he will change.
Example:
Nervous=5
PART 2 - AUTOMATIC UPDATES
Your fish contains a complex script which is much like an AI - it will think its way around objects, through holes and into other sims if you are not careful. However, as detailed as it is, the script sometimes needs updating, and we've set that up for you. When you rez them, or periodically if they remain rezzed, your sharks will check to see if we have an update for them. If we do, the updated shark wil be automatically sent to you! Simply delete all of your old fish and replace them with the new ones.
*Note: Take a copy of your oldfish's Settings notecard, and use it to adjust the new ones to your preferred parameters. We recommend that you NOT simply replace the new card with the old one, as the update may also include updates to the notecard.
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NOTE : to avoid some SL™ issues with PHYSICS enabled objects (like the fishes), the fishes will be killed and re-rezzed every 48 hour, this is an automated task. If your fish dies for any reason (killed by avatar or parcell crossing with no perm), it will be also auto-rerezzed.
Please direct all questions not covered in this instruction manual to LouRavi Karas.
Enjoy!
If you have lost your original settings, you can copy/paste this Original NoteCard content in your fish :
//FIsh, Animal settings
//Heps Virtual Dive systems - 2009
// *************************************************************************************************
// * DON'T CHANGE THINGS BELOW THIS POINT UNLESS YOU KNOW WHAT YOU'RE DOING!
// * DON'T DELETE LINES, DON'T ADD LINES, DON'T ADD SPACE PLEASE
// *************************************************************************************************
//============================================
//0oO Max. Radius from starting Point (Wandering Zone = Sphere)
Rmax=100
//0oO Min and Max altitude (leave to ZERO => Sea Level and Ground Level) Oo0
MinAlt=0
MaxAlt=0
//NOTE : if you set all the variables : Xmax/Ymax/Zmax and Rmax, the most restrictive will be applied
//============================================
//0oO Max. distance from starting Point (Wandering Zone = Cube) Oo0
Xmax=999
Ymax=999
//============================================
//0oO Speed setings (1 <-> 20) Oo0
MinSpeed=1
MaxSpeed=15
//============================================
//0oO Direction Change (1 => 10) Oo0
Nervous=5
//============================================
Poisson
0oO End Oo0


